Unlike the original MDK, Max and Doc Hawkins play a larger role in the gameplay this time around. Once more, Kurt is begrudgingly sent down to deal with the problem. Having thwarted the evil city destroying aliens from another dimension in the first game, reluctant hero and former janitor Kurt Hectic, and friends—his employer, Doctor Hawkins, and robot dog, Max—are toasting their success in the Doctor’s space station when, suddenly, the aliens return to smash more cities of Earth. MDK 2 pays almost perfect homage to the storyline, picking up mere moments after the first game leaves off. And here comes the sequel, this time made by BioWare, being every bit as entertaining and funny as the first game. While it was too short, it’s still considered a classic with good reason. It was new, different, incredibly entertaining, and displayed the sort of quirkiness you’d expect from the guys who created Earthworm Jim. With the original MDK, Shiny managed to create an intense and bizarre third person 3D action game.
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